Rust· Realtime audio · AI inference
Stephan Eckes
I build realtime audio and machine learning systems in Rust. Currently the founding engineer at ai-coustics, where I design a neural network inference engine and cross-platform SDK for speech enhancement.
Experience
Founding Engineer / ML Systems
Mar 2023 - Presentai-coustics GmbH · Berlin, Germany
First engineer at an AI speech enhancement startup. Design and development of a realtime neural network inference engine and cross-platform SDK in Rust.
- Rust
- Inference engine
- SDK
- Speech enhancement
Software Engineer
Nov 2021 - Feb 2023HOLOPLOT GmbH · Berlin, Germany
Audio engine and DSP development in Rust and C++ for large-scale spatial audio systems.
- Rust
- C++
- Audio engine
- Spatial audio
Software Engineer
Sep 2020 - Oct 2021Heckmann Audio GmbH (u-he) · Berlin, Germany
Audio plugin and DSP development in C++.
- C++
- DSP
- Audio plugins
Software Engineer
Apr 2020 - Oct 2020Georg Neumann GmbH · Berlin, Germany
Development of the MA-1 automatic alignment application for studio monitors, in cooperation with Fraunhofer IIS.
- Room correction
- Studio monitors
- Fraunhofer IIS
Network Operations Engineer
Feb 2018 - Aug 2020VIDI GmbH · Darmstadt, Germany
Fibre operator for realtime audio and video transmissions, including international events such as the 2018 FIFA World Cup (Russia), 2019 FIFA Women's World Cup (France), and 2019 Rugby World Cup (Japan).
- Broadcast
- Fibre networks
- Live transmission
Open Source
Building the audio ecosystem in Rust across 22+ repositories at @neodsp, plus contributions elsewhere.
- rtsan-standalone-rs
Rust bindings for the LLVM RealtimeSanitizer (RTSan). Detects realtime safety violations at runtime.
- fft-convolver
Partitioned FFT convolution in pure Rust, zero latency.
- simper-filter
State variable filters for realtime audio in Rust.
Audio infrastructure, research, testing, and utility crates for Rust.
Talks & Community
Rust Nation UK · London
2026“From Tiny Chips to Server Racks: Deploying AI Everywhere with Rust”
Rust Nation UK · London
2026WithJon Gjengset (Helsing), David Haig (Fractile), Stu Harris (Red Badger)
RustConf · Seattle
2025Workshop“Rust at The Edge: AI Development, Edge Deployment, Real World Inference”
Audio Developer Meetup Berlin · Berlin
2025ADC · Bristol
2024“Building Audio Apps with Rust: An Overview of Tools and Techniques”
Education
M.Sc. Audio Communication and Technology
2019 - 2023Technische Universität Berlin · Berlin, Germany
ThesisDevelopment of a system for automatic room correction of audio playback systems.
B.Eng. Media Technology
2015 - 2019RheinMain University of Applied Sciences · Wiesbaden, Germany
ThesisDevelopment of a system for remote video production.
Computer Science
2014 - 2015Darmstadt University of Applied Sciences · Darmstadt, Germany
Fundamentals of mathematics and programming.